Take the first choice and then the player reaches : | Hook : Quest Name mechanical ranking if better than zero To save space, I didnt bother writing out the exact temporary battle dis/advantages like fortitude or dismay, just used a +/- descriptor.īattle(+) = temporary advantage, Battle(-) = temporary disadvantage, wounds (hero hp is halved) listed explicitly, NOGAIN = no permanent advantage/disadvantage Havent had time to check everything, (I started with the wiki), but it looks good so far in-game. I redid it, fixing the changes and adding in the mechanical dis/advantages, including any hooks that give transformations. So somebody posted this list about a year ago, but it was outdated regarding game changes, and as well it was missing the relevant information that a player is going to need while accessing such a list in the first place, so.
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